Yesterday's post on Hogintu, themed around 15.
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The sandscapes of Hogintu are - and have been for many centuries - scattered with sigils, signs and symbols. These are to be found on tablets, facades and floors, in and around the mausoleums and mids, along the arcades, written into the very lie of the sands themselves and even high aloft on the glowing surfaces of the three moons.
Were the struggle for subsistence to allow it, exploration might yield the discovery that these conform to 15 main types, and that many use the three-sided normal magic square, the magic number of which is also 15. The educated offworlder or well-informed native may recognise this as the number of major families pre-Bluing, the Cinquodecet.
Without a doubt Hogintu lives on in the long cold shadow of their failings, but more chilling still is a fact few realise: their tenacious grip on power was never quite broken...
Rule: I've been working on a system for constructing conspiracies for solo play, since I want the new game eventually to be as suitable for this as possible. In the meantime here are some tables to inspire GM-managed conspiracies set on or around the blue planet as it stands now. Just roll a D20 once on each, for protagonists, act and detail.
Were the struggle for subsistence to allow it, exploration might yield the discovery that these conform to 15 main types, and that many use the three-sided normal magic square, the magic number of which is also 15. The educated offworlder or well-informed native may recognise this as the number of major families pre-Bluing, the Cinquodecet.
Without a doubt Hogintu lives on in the long cold shadow of their failings, but more chilling still is a fact few realise: their tenacious grip on power was never quite broken...
Rule: I've been working on a system for constructing conspiracies for solo play, since I want the new game eventually to be as suitable for this as possible. In the meantime here are some tables to inspire GM-managed conspiracies set on or around the blue planet as it stands now. Just roll a D20 once on each, for protagonists, act and detail.
Protagonists
- a prospecting consortium
- concealed AI subsystems
- cultists
- demobbed special forces
- descendants of a ruling family
- dehumidifiers
- dune picaroons
- followers of a mysterious figure
- haaks
- habber-on schemers
- interstellar monitors
- itinerant merchants
- nochrono
- offworld collectors
- reactivated devices
- sixers
- smugglers
- tenzers
- the great powers
- troobloo dustings, or older youths
Act
- are auctioning scavenging rights to offworld corporations
- are bribing troobloo drifters, or elders, for access to sacred spaces
- are harvesting imaginations
- are performing illegal experiments on one of the stars
- are preparing an invasion
- are manipulating markets for essential goods
- are constructing a mysterious and arcane facility
- are selling habbers-on into slavery
- aim to complete the rhombic dodecahedral honeycomb
- aim to create the perfect Hogintuan
- aim to instigate a new civil war
- aim to resurrect a former ruler
- have begun talks to establish Panazuria
- plan to recreate the world in a vast supercomputer
- plan to reoccupy one of the moons
- plan to reveal the secret of the gyres
- plot a good old-fashioned rise to power
- plot to introduce a single planetary currency
- seek a legendary figure lost in untime
- wish to complete the Epoclipse
Detail
- at the bidding of a bizarre new form of safider
- by accumulating data storage units
- by commercially mining the fallen space elevators
- by radicalising and arming a faction
- by intensifying seismic activity
- by genetically engineering a new kind of skrab
- by greening the blue
- from a heavily-defended secret location
- having discovered an ancient experimental technology
- supported by offworld backers
- through excavation of the deep caverns and transit tunnels
- to coincide with a rare conjunction
- to increase tourism
- to open up a new interstellar trade route
- to win the favour of a malevolent entity
- using an unexploded sulphur bomb
- using the secret of the nekrobra delves
- via a network of agents
- with pyromid, cryomid or gyromid fuel
- with the aid of the heksoks
_
6 comments:
OMG! I'm not quite sure, but I think this just might be brilliant.
Thanks for the comment on "Maddy"
My pleasure. I'm not quite sure either, but I hope it is..!
I second the nomination to brilliant.
Thanks! That's persuasive. Must keep head from expanding...
Offworld collectors, having discovered an ancient expiremental technology, plan to reoccupy one of the moons.
They are led by Issilus Granonpa the III.
I realise we don't know for sure what they're collecting. There's plenty to find, but that mystery adds menace.
The name fits right in too.
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