tag:blogger.com,1999:blog-4487413006559113471.post6444477339220784986..comments2024-03-14T07:11:37.650+00:00Comments on Porky's Expanse!: Fundamental laws of a fictional universe (5)Porkyhttp://www.blogger.com/profile/00604351052444947490noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-4487413006559113471.post-91057027661653991722011-02-07T22:54:34.318+00:002011-02-07T22:54:34.318+00:00Almost anywhere's a great place to talk about ...Almost anywhere's a great place to talk about the aether! I'd be interested in how WtNW approaches it. Do you have a post on the subject? If you put one up, I'd be there.<br /><br />There's a starting point for wider discussion <a href="http://www.steampunkwiki.com/wiki/Aether" rel="nofollow">here</a>.Porkyhttps://www.blogger.com/profile/00604351052444947490noreply@blogger.comtag:blogger.com,1999:blog-4487413006559113471.post-3818227530866485682011-02-07T18:47:41.123+00:002011-02-07T18:47:41.123+00:00This would be a great place to talk about the aeth...This would be a great place to talk about the aether as a concept in VSF games.Game Master Rob Adamshttps://www.blogger.com/profile/08198920658123610173noreply@blogger.comtag:blogger.com,1999:blog-4487413006559113471.post-41546048786421991562011-02-07T18:39:33.779+00:002011-02-07T18:39:33.779+00:00@ The Angry Lurker - That's the point. It play...@ The Angry Lurker - That's the point. It plays on the scope of fiction idea, mixing up all the fictional worlds. What changes the character? Where does he or she go, or what visits? I went with one idea in particular, and Jedediah is on the button.<br /><br />@ Jedediah - More evidence of your expertise when it comes to other realities! The sanity idea is another nudge in a good direction - I'd like to do more of these with psychological effects. Wargames can be limited in the ways in which models can act or be affected other than physically.<br /><br />@ Paul's Bods - Don't shut up! If I blither, you can, but I'm not sure you were there. The idea is not to give the model a mind of its own, but to recognise that what it represents has a mind in the game world. This particular card is just one of several in the series that builds on this. Remember it's also designed to work with one player per character RPGs, but could easily work on a whole squad if that definition of playing piece is preferred. If you want more wackiness, take a look at the earlier ones, especially <a href="http://theporkster.blogspot.com/2011/01/fundamental-laws-of-fictional-universe_23.html" rel="nofollow">the last batch</a>, and the last of that batch most of all. It's based on <i>The Neverending Story</i>.Porkyhttps://www.blogger.com/profile/00604351052444947490noreply@blogger.comtag:blogger.com,1999:blog-4487413006559113471.post-11547796858688613442011-02-07T17:32:38.769+00:002011-02-07T17:32:38.769+00:00Interesting. If I understand it rightly ( and know...Interesting. If I understand it rightly ( and knowing me i probably don´t) then this will give the "character" a mind of it´s own?? <br />If that´s the case this was one of the "problems" that made me draw away from wargaming which wasn´t "one player one figure"...in real life, even in a squad or group of people/creatures they would react differently to the whole, creating a sort of chaos/ harmony effect and altering any actions taken by the group.<br />I´m blithering now so I´ll shut up :-D <br />Cheers<br />paulPaul´s Bodshttps://www.blogger.com/profile/07698894821198907112noreply@blogger.comtag:blogger.com,1999:blog-4487413006559113471.post-31284246137940758572011-02-07T16:59:27.964+00:002011-02-07T16:59:27.964+00:00The Matrix. At leats that's the quote I hear i...The Matrix. At leats that's the quote I hear in my mind when I read it.<br />That's a card that fits well with Cthulhu and the sanity rolls that are required.???https://www.blogger.com/profile/00467285279627231933noreply@blogger.comtag:blogger.com,1999:blog-4487413006559113471.post-57020439719977117052011-02-07T12:38:07.262+00:002011-02-07T12:38:07.262+00:00I like this, its got skirmish gaming possibilities...I like this, its got skirmish gaming possibilities by playing it on a character and see how it affects him after that, definite possibilities especially with shooting (increased skill) or melee (fights like a little girl or gorilla depending on dice).The Angry Lurkerhttps://www.blogger.com/profile/01227314379603418332noreply@blogger.com