tag:blogger.com,1999:blog-4487413006559113471.post7666416425159593834..comments2024-03-14T07:11:37.650+00:00Comments on Porky's Expanse!: Minus level charactersPorkyhttp://www.blogger.com/profile/00604351052444947490noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-4487413006559113471.post-38156658911999625462011-06-13T09:19:40.883+01:002011-06-13T09:19:40.883+01:00I find things I read can percolate for days, and w...I find things I read can percolate for days, and who knows when or how some of the thoughts emerge again?<br /><br />This is for me one of those 'sensed whole' posts, where there's something much deeper just beyond perception. Like you, I feel the idea is playing less a standard entity, in this case a single character, and playing more a region or aspect of the game world, or theme in the larger polycosmos. The ripples image is a good one.Porkyhttps://www.blogger.com/profile/00604351052444947490noreply@blogger.comtag:blogger.com,1999:blog-4487413006559113471.post-18306688117850989352011-06-13T04:18:33.364+01:002011-06-13T04:18:33.364+01:00One thing that annoys me about this medium is the ...One thing that annoys me about this medium is the demanding immediacy of it all; my brain just doesn't work that way sometimes. <br /><br />I read this post and have been ruminating on it since you posted it, but haven't quite put it together. I like your direction here, I like the idea of playing more than a single character but something more like ripples in a pond from that character.Chris Kutalikhttps://www.blogger.com/profile/01414743509426875792noreply@blogger.comtag:blogger.com,1999:blog-4487413006559113471.post-70315772774492402202011-06-11T19:00:15.211+01:002011-06-11T19:00:15.211+01:00@ Trey - I agree. I think there is value in the ap...@ Trey - I agree. I think there is value in the approach, and the more so the more the game involves roleplaying, where the relationship between players and characters guided is much stronger. Horror seems a good word.<br /><br />@ Bartender - Reasonable reflection. You might want to look back over those posts mentioned at the beginning. You can probably get to most if not all through Trey's and Stuart's blogroll, or through the top blogroll and roleplaying blogroll here.Porkyhttps://www.blogger.com/profile/00604351052444947490noreply@blogger.comtag:blogger.com,1999:blog-4487413006559113471.post-55091198623026713202011-06-11T15:37:52.986+01:002011-06-11T15:37:52.986+01:00He who seeks revenge must dig two graves.He who seeks revenge must dig two graves.Bartenderhttps://www.blogger.com/profile/16391585974813638098noreply@blogger.comtag:blogger.com,1999:blog-4487413006559113471.post-17521133928267125772011-06-11T14:37:44.020+01:002011-06-11T14:37:44.020+01:00I can see the appeal in the "high attrition r...I can see the appeal in the "high attrition rate" idea--dungeoncrawling as a sort of horror story (where people purposely put themselves into the horror) akin to some Western novels (<i>Blood Meridian</i>, or <i>In Rogue Blood</i>) or some cautionary tales of the outlaw life--where all participants are marked men whether at the outside or later (like <i>The Assassination of Billy the Kid</i>).<br /><br />I think that's a pretty different feel from the inspirations of Appendix N--or indeed any sort of fantasy literature in existence--but in a way I think that makes it seem <i>more</i> worth exploring.Treyhttps://www.blogger.com/profile/04647628467658839351noreply@blogger.com