Showing posts with label The Ends. Show all posts
Showing posts with label The Ends. Show all posts

Saturday, 18 August 2012

Community Project - The Ends

Here's the master list for The Ends, a community project for paths between worlds, to get ways of moving from one setting or universe to another. I'll be updating the post with new routes as they come. Anyone can jump in...

  1. The barber's chair - the City to Wermspittle (Trey, From the Sorcerer's Skull)
  2. The ornate painting - to the Sea of Stars (seaofstarsrpg)
  3. The Gem of Muktra - to Zalchis (garrisonjames, Hereticwerks)
  4. The Synchronocitor - point-A to point-C (garrisonjames, Hereticwerks)
  5. The corroded metal plaque-like thing - unknown... (garrisonjames, Zalchis)
  6. The Weak Points - to and from Wermspittle (garrisonjames, Hereticwerks)
  7. A Tenebrous Scarlet Portal - many, various... (garrisonjames, Hereticwerks)
  8. The Aeonic Synchropore - possibly to the past (garrisonjames, Hereticwerks)
  9. The Aquaducts of Xembor - outwards, across alternities (garrisonjames, Riskail)
  10. The Lunar Gates / Lunar Mansions - also into dreamspace (garrisonjames, Riskail)
  11. The Anagogue; The Whirlpool Gate - into Imperial space (John Till, Fate SF)
  12. The Maelstrom - to one of eight places (garrisonjames, Hereticwerks & Porky)
  13. The Dryad's Saddle - to another world (C'nor (Outermost_Toe), Lunching on Lamias)
  14. ... 
  15. The First and Last Die - to other realities (Porky)
  16. The squishy cocoon - to dark and nasty regions (Porky)
  17. Confirmation of the Higg's boson - one here to others (Porky)
  18. The little helpers' dust - one here, maybe, to many others at once (Porky)

There's more inspiration at the original post and in the portal list, and if you need a spark for the world an open-ended portal might have as its destination, you could try this table.

Update: We've got so many in there now an alternative presentation may be needed.
_

Friday, 10 August 2012

The beginning of the Ends

Here's an idea which was given a nudge by Trey's latest post, Opening the Doors of Perception. I recommend reading it, following the links and looking at the portal list.

The essence is this. All worlds are connected and each can be reached from any other. The idea is to get links between settings and game universes, so one campaign can run smoothly into another. What would a gateway to a given world look like?

Pick a world, any world - an existing space or a new - and describe a path across.

Here's a weird example: In a wild landscape, dig a cocoon in play dough, modelling putty or stained clay, then enter and settle in, buried alive. Fast, meditate and grow squishy like the squirming worms. Wake, and join their migration to dark and nasty regions.

Which could be a way you leave the current setting and end up somewhere like this...



A destination world could be much more serious of course, basically anywhere. I'll post more as I get them and make a master list, with links to whatever people come up with.

More inspiration.



Update: There's a master list here.
_