A new fictional universe card, inspired by the continuing discussion at the D1 post, where it seems we've defined the D0, D1 and fractional dice, but not yet negatives.
As before, naming the movie quoted in the card title is the extra challenge.
If you missed the earlier cards (two here, two more here, one here and four here), the idea is to allow the big events of fiction into your games, to break down the barriers in how we define game types, to identify recurring tropes as the first step to moving beyond them, possibly by making them so familiar we've had all we can take, and even to recognise both us in the game and the scope of fiction.
The aim is to have them useable in both wargames and roleplaying games, and ideally any game type. They're unlikely to be anywhere close to balanced, and could have effects dramatically different across systems, but that's part of the fun. Dare you risk it? Definitions are in the first instalment. I'm claiming no copyright on any of the cards.