There are six Triffles up now so it seems like a good time to summarise the run so far. The point of course is to offer up a few simple ideas for wargamers, roleplayers and writers, the three largest groups of readers as far as I can tell.
Here's the quick and dirty half-dozen.
(1) A makeshift bridge, with the intro
(2) A power failure
(3) A search
(4) A field kitchen
(5) A shed load
(6) A lookout
Where to start? For wargamers nos. 2, 3 and 6 ought to be especially useful, and for terrainmakers nos. 1, 4 and 5. The same three plus no. 6 could also be starting points for geomorphs. Roleplayers have a bit more choice as all seem to offer some basis for an encounter, with nos. 1, 2 and 6 having most potential for combat. Writers and narrative roleplayers might get most out of nos. 1, 2, 3 and 5.
There's also a list lower down the right-hand column which I'll keep up to date.