Showing posts with label parks gardens and farms. Show all posts
Showing posts with label parks gardens and farms. Show all posts

Thursday, 18 August 2011

... how does your garden grow?




Here's that second loosely-linked post, with some ideas for parks, gardens and farms.

This post at John's Toy Soldiers and the Lost Gardens of Heligan probably crystallised the thinking, around dinosaurs thanks to those photos. They give off a classic Doctor Who vibe too. I realised we don't see this kind of space much in gaming. Why not?

Parks and gardens can and do feature as house and castle grounds, or public or palace land in cities, and why not open-air courtyards deep inside dungeons? The same in more sci-fi-oriented settings, but here the greenery could be in sealed pulp-style domes, out in space or as a preserved landscape like those in Silent Running - mentioned here too - or in the TNG episode "The Survivors", or part of a dedicated agricultural world.

The various associations make for more interest, like raised terraces and labyrinths, ponds and lakes, tool stores, potting sheds and hothouses, lawns, patios and parties.

And thinking about circumstances, drainage and irrigation ditches could be flooded and animals free to wander, maybe released accidentally, maybe deliberately for confusion.

Directionality seems important too. There might be a difference in the difficulty of moving in a copse and a plantation based on axis taken, something I think Epic once covered.

Maps are easily put together, physical terrain less so, but the nature of a tabletop could be marked impressionistically with elements like this converted agri-world truck for 40K at Tales from the Maelstrom. Linked with this and the looting theme in the first post, Winter of '79 has a tractor playing a key role in a game in their alternative UK history.

Whole new creatures could also be created. Check out the barkrunner at A Field Guide To Doomsday, one of the best yet. There's also the spookier Abyss Monster at I'd Rather Be Killing Monsters... which is more damp. Maybe the gardens are decaying?

I had a go at adapting creatures with the Fat Frog entry Up the Gordian Path, and plan to return when Stokasis is ready. If you're looking for ideas for a weird green space, feel free to lift them from here. Besides the creatures, you could probably tweak some of the encounters and upland events, and the weather roll, for an overgrown or alien landscape.

Here it is again - click to zoom. I tried to get a sense of a natural order running ever on, and that seems to me key to this kind of landscape, the interactions between elements.




For something a bit more down to earth, I thought I might start with what for many of us could have been a literary seed. Here's a table inspired by The Secret Garden, a first 15 of the features met, in order. It's for DM Muse, and since gardens come up in a lot of children's books, I'll likely add new influences over time. It's a living table so open to all.

  1. A pair of gates rises here.
  2. This dark vault of trees runs on ahead.
  3. A stone court stands before a long low house.
  4. Here a door opens in a wall of shrubbery.
  5. A wide lawn spreads, wound about with walks of clipped borders.
  6. Trees and flowerbeds fill this space.
  7. Evergreens stand here, clipped into unusual shapes.
  8. A large pool is home to a weathered and grey fountain.
  9. This long ivy-cloaked wall is set with a green door.
  10. This entrance opens into a walled garden, from which another doorway leads.
  11. This enclosed garden has frames over beds and fruit trees trained to a wall.
  12. A figure bearing an implement enters this space, and appears startled.
  13. A closed grassy space, this orchard has no other exits.
  14. Treetops rise beyond this wall, but no entrance is to be found.
  15. A small winged creature in the crown of a tree bursts into voice.

I've tried to keep them mysterious, and general to work in more fantastical settings. As ever, they're now in at DM Muse so the table should be live soon, ready for any more.

Back in reality, Jedediah gives advice for urban gardening at Book Scorpion's Lair.
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