Is a one-sided die possible? I've been thinking a lot about games lately. Maybe too much. Physically a D1 is possible - it would be a ball. I'm thinking more of the outcome.
We've also most likely used a D2, in the sense of a choice between two options. There's even a cool D2 system - once linked to at Risus Monkey I think - for which the authors recommend rolling beans.
We recognise the differences, and some aspects have been discussed here at the Expanse, in this post. But all of those dice are more alike than different beside the D1.
Has anyone used a D1 system? I'm not talking about diceless systems either, at least I don't think I am. I mean a system using a random number that is always one.
Does one outcome mean no choice, or full choice? Would this be pure storytelling? If so, how would the course of events be decided? What mechanisms could be used?
Does one outcome mean no choice, or full choice? Would this be pure storytelling? If so, how would the course of events be decided? What mechanisms could be used?
What kind of game could this lead to?