Sunday, 17 July 2011

40K OSR? (10)

Been a while since the last full 40K OSR? post.

I don't know what's up, but it seems to me output is down. I'm assuming it's just a mix of summer, anger online at price rises and limits on sales to Australia, maybe the move from metal, plus the fact GW itself is bringing old 40K material back, possibly early edition complexity in sixth edition.

I'm still linking though. I'll do full updates like this less often, but you can see the latest mentions at any point using the 40K OSR? search label.

So then, the usual. First, what's a 40K OSR? There are some potential definitions here.

If you identify with the concept, especially if you're putting out new ideas, feel free to use Colonel Kane's logo, at the top of this post. If you do, consider crediting him and adding Tales from the Maelstrom to your roll. It's 40K magic; up now is an inquisitor's retinue.


Finally, perhaps as a wild card, Gotthammer at Collegia Titanica had a look at the development of the game, focusing on a critical juncture; first part here, second here.

If you think I've missed anything, leave a comment, and feel free to make suggestions.

Update: Big Jim has the first in a series on narrative gaming at Galaxy in Flames.
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3 comments:

The Happy Whisk said...

Thanks for another list of goodies.

Big Jim said...

Funny you mention lack of old school posts, I am crafting one up right now on narrative gaming in 40k, as this type of gaming for me runs all the way back to Rogue Trader in 1987.

Good list of stuff even with the lack of OSR on the web lately.

Cheers,
Jim

Porky said...

@ The Happy Whisk - The good stuff is good indeed and there are some very interesting ideas in there. These guys are really tuned into the 40K universe.

@ Big Jim - I see it in the roll and I'll be across in a second. I agree on the quality. It seems to me that when someone does something, they do it well. It's a real passion for the game.