Warhammer 40,000 we know, but an OSR?
It can be an Old School Renaissance, an Other School Renaissance, even an Optional School Renaissance, or something else entirely. How about a Review, a Revolution, or another 'R'?
There's this 40K OSR logo now too thanks to Colonel Kane at Tales from the Maelstrom. Feel free to use it if you identify with the concept, especially if you're putting out new ideas.
If you do use it, I'd ask only you credit Colonel Kane and give some thought to adding Tales from the Maelstrom to your blogroll, for reasons that will be clear if you visit. Check out the rogue trader conversion up now.
If you do use it, I'd ask only you credit Colonel Kane and give some thought to adding Tales from the Maelstrom to your blogroll, for reasons that will be clear if you visit. Check out the rogue trader conversion up now.
This week we're a day late of course, but all good things...
- Almost no new mechanics this week, with just Big Jim at Galaxy in Flames and his house rules for large games...
- ... and arguably Mik at Mik's Minis with rules for the Sons of Minos for Deathwatch. Have a look at the converted team, with an early techmarine.
- Lantz has been as busy as usual, showing us at The Magnet Pro a titan tech priest conversion and a batch of ad mech miniatures painted by Mr. Lemon, including two gants, a unit of praetorians and some characters. Re the comments to the first, C'nor is on the case with the non-Chaos daemons.
- Commissar Carrie will be providing material for Lantz's AdMech FanDex, which is good news, as the latest instalment of Radical shows.
- At Craftworld Iybraesil HurricaneGirl has a story of her own, one featuring a radical tactic and illustrated with a pic of the original land speeder.
- On old pics, Unite All Action looks at the origins of Ghazghkull in White Dwarf 134 and wonders what can be learnt from older armies. I get a buzz out of that final photo I just don't get today; I think it's numbers and space. There's also a painboy using more original battlewagon kit parts.
- Re the past, Hungry Ghosts at his Chaos Squat blog has a look at a pre-Rogue Trader sci-fi ruleset from GW, Spacefarers.
- Back to writing briefly, Auberon at Digital Waaagh! yesterday published an interview with Dan Abnett, one of several big names in the series so far.
- And modelling again, to Rictus at Recalcitrant Daze, who's now working through a massive Orkified stormhammer, maybe my favourite old Epic superheavy, and some renegade rough riders on steeds of Slaanesh.
- On the subject of big Ork vehicles, John Lambshead at John's Toy Soldiers has scratchbuilt chinork transport, otherwise available from Forge World.
- For a big vehicle full stop, take a look at Gotthammer's stunning phantom titan at Collegia Titanica, inspired by Tron. He's also just posted two names using Tolkien's Quenya, as well as some 40K haikus.
- Back to Chaos, at Warpstone Flux jabberjabber is putting together a lord on horseback for each of the four powers - Khorne and Nurgle so far.
Linked with this is a wild card for this week, the Miracle Workers rules for Mordheim at Liber Malefic. Possible inspiration given the links between game worlds and systems. Also a wild card is CounterFett's suggestion at All Things Fett for alternative marines.
So what have I missed?
Maybe you've seen more new rules out there, or another variation of some kind? Maybe you posted something? If you have OSRy material to share, don't be shy - just leave a link. Put the logo up too if you want to, or just do things your way.
Update: Rictus at Recalcitrant Daze has now put up the first on a converted Trojan.
_ Maybe you've seen more new rules out there, or another variation of some kind? Maybe you posted something? If you have OSRy material to share, don't be shy - just leave a link. Put the logo up too if you want to, or just do things your way.
Update: Rictus at Recalcitrant Daze has now put up the first on a converted Trojan.
2 comments:
40k OSR I like it!
Have you ever thought about playing? C'nor's looking at it - his latest thinking is here.
I'm not sure I can wholeheartedly recommend the main game to an uninterested player these days, but if someone's drawn to it already, why not, and there's a lot of potential in all those years of history.
Cost is perhaps the biggest barrier. For a less expensive starting point a new player could try Killzone. Access to the basic and faction-specific rules is still necessary, but only a dozen or so minis - rather than dozens, or a hundred or more - and Killzone itself is free to download. Worth a browse at least.
Post a Comment