Sunday 8 May 2011

The utility fog of war

I've brought up the subject of utility fog before, here, but not in the context of use in games.

A while back I was lucky enough to see some possible stats for an old school roleplaying game. But why is it not more widely used?

Have a read up on the potential - look at what it could do. Surely it would be come the default form of conflict and exploration? And general utility of course. Even in fantasy or a low-tech future, it could pop up as the tool of a higher power. Maybe it's what makes fantasy possible?

Players of Warhammer 40,000 might think immediately of chameleoline, a material allowing an assassin some degree of shapeshifting ability. There's a starting point. But AI would need to be high. And how would the material respond to weaponry? Could it defend itself in melee? The T1000 from Terminator 2 is another source of thinking. 

Would it even need to do a thing as primitive as fight?

What set me off was the idea of a nano-cloud disguised as a bucket seat, just one of the weird flashes of inspiration the four of us have had working on C'nor's spaceport table. Utility fog could really go to ground, and could even be the entire landscape.

Conflict as we know it could vanish; maybe it already has?

How would you represent it? Deeper: how would it represent you?
_

5 comments:

The Happy Whisk said...

Utility fog. Interesting. I do enjoy shape-shifting.

Porky said...

It's a very impressive concept. Not sure how eager I am to see it though, assuming it ever comes together.

The Happy Whisk said...

Porky: Wiggy is so good and to pee for a carrot, well I had to write about it. Just got back from the market, walked her and at the end I told her to go pee, and she did. How about them apples?

She's outside now, eating another carrot.

Thanks for stopping by to see her today.

C'nor (Outermost_Toe) said...

Interesting. I wonder what it's used for? Disguise? Vehicles? Maybe armor that can alter density/reflectivity/insulation at a predicted strike point...

Also:

Re, Order Daemons:

I'm working on the first concepts now. I'll let you know when it's in a more refined state.

Porky said...

@ The Happy Whisk - That's something, a fine learning curve. What next? I'll be back. That's for sure.

@ C'nor (Outermost_Toe) - That's the trouble. As envisioned, it seems it could do all those things, and even be the vehicle. It might be a game in itself, and otherwise work best with a GM for adjudication. I'm looking forward to what you do with the daemons, conceptually most of all. I haven't given it much thought, but it's hard to see an obvious take. A fresh mind coming in, like yours, may be what's needed.