As time went by it looked for me like Star Trek: The Next Generation was more a story of Worf and Data than any of the other characters. Geordi and Wesley started strong, but faded - and Geordi especially seems a massive missed opportunity in retrospect. Picard was a relative constant, and had to be as the nominal central figure, but Worf grew a lot and moved the whole revival on, and Data was a focal point for meditation.
If so, these two videos might have something big to say, for collecting up representative moments and driving the points home. They're both clearly distortions, given Worf was right to be worried in many cases, and Data had to be dumbed down to fit, but still.
Looking at it now, Picard seems to me a more military figure than Worf, and maybe even more militaristic, which is a theme I hardly picked up on back then. These scenes give a sense of how subtle a character Worf could be, and how much the character was about energies in dynamic check, as opposed to Data, who was about knowing every drop .
Spock got a line saying Picard was a bit Vulcan, and he is a kind of equilibrium for the series, a reference point for the initial trajectory and a centre of harmony. When he got knocked, it was arguably Worf's overall impact on the series through his character arc and potential that did it, and Data that looked all the more like a hope for the future.
And if that's true, there's a contrast with 2001 and maybe where we are now. For some reason I'm tieing it all in with a look at gaming the dark ages at Lard Island News, and also The Subversive Archeologist, another blog I recommend for a good deep think.
Update: There's a magical write-up for the dark age gaming at Roundwood's World.